Re: Topics for discussion for 2016 Season
Posted: Sun Jun 28, 2015 9:38 am
Here is what I would like to propose for next years format. This is a pretty big departure form how we currently run things. KingPin and I have been bouncing ideas back and forth off each other for the past 2 months, talking about the constraints of our league, desire to make it more flexible, provide IFPA points (for those interested) and also keep it casual (for those more interested in that aspect). I think we also need to account for all of our busy an varied schedules. I know we all desire to make it to every league night but also regular life gets in the way.
My proposed format:
We meet during the months of Jan, Feb, Mar, April, May,..., Sept, Oct, Nov, and Dec. We can use Pooley's and Schwoegler's on some months if we are having troubles finding a host
Take the months of June, July, and Aug off. These seem to be the busiest months for outdoor activities and I know I can handle less pinball during thise months.
Style of play >> no more match play. I find this to have lots of randomness, people complain about repeat games, and this provides and unlevel field of competition. Switch to a "Play every game" format. Similar to what happens at a Schwoegler's monthly. If a host has 8 games they want to use then we play ALL 8 games in pairs or 3 or 4 packs, write down scores and rank each other for the night based on how you seed up against everyone else on ALL the games. We can do a playoff also if desired.
League placement >> League points would be based on AVERAGE finishing position. You would want the lowest total accumulated points for the season. Finish first for a night you get 1 point. Finish last and you would get 20 points. We keep a running average of finish position and this determines your final league placement for the year. This will reward consistent good play but if you put up a stinker then it can all average out. This also will keep things very tight and allows each player to impact all other players form night to night (right now you may not even play the person in a given night that you are 'competing' with for league points)
Dealing with misses >> I am not a fan of the 80/60/40%. It is a pain to keep track of from month to month and I think provides too much leaway on misses. 3 misses in a proposed 9month season is too much for maintaining a real league. I propose everyone gets 1 drop at the end of the season and 1 50% cut at the end of the season. For example, let's say you pull a miss month 2 and hence have a 20th place finish, then you can toss that out. Let's say you happen to miss a second month, then can get cut by 50% and changes from a 20th to a 10th. If you make all the months then you still get to drop your lowest and half your second lowest.
Preplaying >> Preplaying you say??? Yes, this is something many other leagues around the nation use to deal with busy schedules. Since the format I am proposing is each player putting up a score on each game, that provides the potential for pre-playing your games. Basically 100% at the hosts choice they can state when they are going to allow preplay on their games during the week leading up to league. League members would be allowed to show up at this time and play through all the games being used. For example, Mike hosts league on say June 27th and he says in advance "people can stop over on Tuesday night prior to league and pre-play their games from 7-9 if they are unable to make it to league night on Sat. Again this is 100% at the choice of the host. For example, I could say " Call me and you can come over any night this week before league" or I could say "sorry I am too busy and not offering preplay". Ideally hosts would allow atleast 1 slot for preplay but not required.
Each member is allowed 1 preplay pre season. in other words the incentive is to come to the actual league night, but this provides the option to not take a miss when schedules just do not line up. Pre-play is also a benefit of this "play every game" format I am proposing since you are playing against the game. I should note that traditionally with pre-play you are NOT allowed any warmup games and your scores will be posted for all to see on league night. In other words, there is some disadvantage for doing a pre-play but you have the benefit of getting to not take a miss.
IFPA reporting >> This can be discussed after we decide if there is a format change in order, but in general I think we should maximize available points to the league. This is done by ensuring we have all league members play at least once in each reporting interval since base value is determined on # of players (only 12 people show up for a league night means 6point base compared to a night with 20 people). For those league members that liek IFPA points it is not good to have them invest time and then get fewer available points. We can also maximize points for each reporting interval by ensuring that we use 25 games per interval (or close to it). IFPA provides 4% TGP for each game needed to be played for victory. So for example when Mark and Ian host they could say we are playing all 25 available games and that would be a full fledged reporting interval with maximum value. On smaller collections we may need to combine a few months into 1 reporting interval. I do think that if we go to a "play every game format" and allow preplay, combined with focusing our play on the non-summer months, then we should be able to increase attendance at every night.
My proposed format:
We meet during the months of Jan, Feb, Mar, April, May,..., Sept, Oct, Nov, and Dec. We can use Pooley's and Schwoegler's on some months if we are having troubles finding a host
Take the months of June, July, and Aug off. These seem to be the busiest months for outdoor activities and I know I can handle less pinball during thise months.
Style of play >> no more match play. I find this to have lots of randomness, people complain about repeat games, and this provides and unlevel field of competition. Switch to a "Play every game" format. Similar to what happens at a Schwoegler's monthly. If a host has 8 games they want to use then we play ALL 8 games in pairs or 3 or 4 packs, write down scores and rank each other for the night based on how you seed up against everyone else on ALL the games. We can do a playoff also if desired.
League placement >> League points would be based on AVERAGE finishing position. You would want the lowest total accumulated points for the season. Finish first for a night you get 1 point. Finish last and you would get 20 points. We keep a running average of finish position and this determines your final league placement for the year. This will reward consistent good play but if you put up a stinker then it can all average out. This also will keep things very tight and allows each player to impact all other players form night to night (right now you may not even play the person in a given night that you are 'competing' with for league points)
Dealing with misses >> I am not a fan of the 80/60/40%. It is a pain to keep track of from month to month and I think provides too much leaway on misses. 3 misses in a proposed 9month season is too much for maintaining a real league. I propose everyone gets 1 drop at the end of the season and 1 50% cut at the end of the season. For example, let's say you pull a miss month 2 and hence have a 20th place finish, then you can toss that out. Let's say you happen to miss a second month, then can get cut by 50% and changes from a 20th to a 10th. If you make all the months then you still get to drop your lowest and half your second lowest.
Preplaying >> Preplaying you say??? Yes, this is something many other leagues around the nation use to deal with busy schedules. Since the format I am proposing is each player putting up a score on each game, that provides the potential for pre-playing your games. Basically 100% at the hosts choice they can state when they are going to allow preplay on their games during the week leading up to league. League members would be allowed to show up at this time and play through all the games being used. For example, Mike hosts league on say June 27th and he says in advance "people can stop over on Tuesday night prior to league and pre-play their games from 7-9 if they are unable to make it to league night on Sat. Again this is 100% at the choice of the host. For example, I could say " Call me and you can come over any night this week before league" or I could say "sorry I am too busy and not offering preplay". Ideally hosts would allow atleast 1 slot for preplay but not required.
Each member is allowed 1 preplay pre season. in other words the incentive is to come to the actual league night, but this provides the option to not take a miss when schedules just do not line up. Pre-play is also a benefit of this "play every game" format I am proposing since you are playing against the game. I should note that traditionally with pre-play you are NOT allowed any warmup games and your scores will be posted for all to see on league night. In other words, there is some disadvantage for doing a pre-play but you have the benefit of getting to not take a miss.
IFPA reporting >> This can be discussed after we decide if there is a format change in order, but in general I think we should maximize available points to the league. This is done by ensuring we have all league members play at least once in each reporting interval since base value is determined on # of players (only 12 people show up for a league night means 6point base compared to a night with 20 people). For those league members that liek IFPA points it is not good to have them invest time and then get fewer available points. We can also maximize points for each reporting interval by ensuring that we use 25 games per interval (or close to it). IFPA provides 4% TGP for each game needed to be played for victory. So for example when Mark and Ian host they could say we are playing all 25 available games and that would be a full fledged reporting interval with maximum value. On smaller collections we may need to combine a few months into 1 reporting interval. I do think that if we go to a "play every game format" and allow preplay, combined with focusing our play on the non-summer months, then we should be able to increase attendance at every night.